rosswill

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rosswill
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  • Hi Mitch further testing this today and I can confirm that if the second console internal DP has a different net number then the midi operates as it always used to. Yes the DP can be cloned across but it feels like an unnecessary work around and on …
  • I’ll have more time to test this week so will see what combinations may work
  • Found the issue. Learn timing now only works with the main playback “go" button press and not the chosen master “go" button I usually use.
  • Main standard Fixture then Aura FX.
  • Agreed. This would make me feel a whole lot happier allowing guest LD's onto my console in the knowledge they cannot delete or write over any part of my main show. Clearly they could add programming with new directory items, which I would if I had a…
  • This is something I have previously requested. I requested write protection for all directory items including lists, scenes, palettes etc. I think this would really help on those long production periods, avoid any chance of accidentally overwriting …
  • It's a 2-part fixture. You'll need to patch both the aura standard and aura fx fixtures to use this device in extended mode. Both are in the current device library. Regards Ross
  • I think there are 2 things that would be a great improvement. Firstly as Marc says the ability to import and export timings directly into a cue list. The second is an event, a hybrid of a cue list with no cue data and a keystroke macro, being …
  • I have been reading with interest. Personally I think the pixel mapping thing is a reaction to the inability to do what we want to do on the console, and is a crude workaround, in most cases. What's missing for me on this and some other consoles cur…
  • Just a note to say you can change the colour mode of these fixtures from the desk. Can't remember if this affects the white but suspect it may as it adjusts the white balance of the fixture. Maybe this will help? Regards Ross
  • Ah I see. We decided to leave the consoles in the end. Figured we could wait 5 seconds on cold boot. Regards Ross
  • Hi Chris I have noticed this also. I wonder if not all actions are being classed as activity and allowing the console backlight to time out even though the go button is being pressed. Regards Ross
  • Funny isn’t it how our views all differ. For me decimal is logical. I don’t know the MA but I agree with Marty 100% that fixture selection with thru etc needs to be both simple and logical. This is something the Hog does well already and should not …
  • I think a lot of these issues will be resolved with the implementation of “meta fixtures” (fixtures that belong to a parent group) which is something I have discussed with the developers. Once there is functionality to have fixtures 1.1 thru 1.14 at…
  • Thank you
  • Hi Michael the midi viewer works perfectly however for obvious reasons only displays incoming midi when you are looking at the server. I was logged in on a client console for programming (midi plugged into server) and I was wondering if I could view…
  • Ok so possibly a step too far but is there any way I could be allowed to view the midi history incoming to my server console from the client? Thanks again for the existing midi viewer really helping me on my current show with 1200 midi cues. Than…
  • Hi Chris, Sorry I can’t help with other show files. It was one of those things I noticed but really didn’t have much time to investigate 100% on our schedule out in Belfast. It worked as logged every time for me on my console though as shown in the …
  • No although there have been multiple DP's and consoles coming and going during the shows build. Currently in single console mode. Thanks Ross
  • Thanks Chris Best wishes Ross
  • Digging further appears to apply where same fixtures are on another HTP fader @ zero and may be in 3.1.9 also after all.
  • Just loaded show into Roadhog running 3.1.9 and the cues with effects release as expected using timing. Thanks Ross
  • The document posted by Chris Muenchow a week ago is a good guide especially combined with the b2826 release notes. http://www.flyingpig.com/support/downloads/releasenotes/Wholehog_v3.1.7_b2826_Release_Notes.pdf MSC, LTC and MTC are all reliabl…
  • Hi Chris we are using midi notes currently to do what you describe. Each event has a specific midi note on a specified channel which fires specific comment macros thus controlling pages and lists. I'm not sure if this will help you but it works v…
  • Hi Chris, In my case the switch is one I use day in day our without fault. Cables were different as a change in location happened between the faults on the 2 consoles. Only other common factor was a ps2 keyboard. I'm really keen to narrow th…
  • Thanks for the update Mark. Trying to establish if it's a software crash or hardware fault. Regards Ross
  • Resurecting an old post. I have experienced exactly the same thing with 2 seperate consoles yesturday during very basic programming and patching. Did anyone ever get to the bottom of the problem? My setup is Hog 3 networked via Luminex switch to a D…
  • For my normal everyday use I have the Luminex switches (which are essentially DLink boards I believe). They are still doing their thing without issues and have survived all sorts of transportation, harsh working environments and extreme temperatures…
  • As Joshua sugests you can transfer the existing show onto the hardware you describe if you use Hog2PC. When the time comes to update the programming of the current show or you start a new production from scratch it can be programed in Hog3PC, which …
  • There is a UK based repair service for this generation of console which would be my next port of call. I'm sure High End Systems can put you touch through their technical support channels. Ross
  • Obvious I know but you don’t have a key stuck down by any chance on the desk or externally connected keyboard? Ross