Pryderi

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Pryderi
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Registered User, Hog Beta

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  • I'm seeing something similar in 3.2 as well. After a lot of heavy programming (so later in the day), I can pull the fader on my master cuelist (10), Touch a fixture (in this instance I'm using Catalyst), and the layer will become active - I.e intens…
  • Hi Bellons, It's what originally gave me the idea.
  • I mentioned this a very long time ago (2006?). Particularly helpful for a specific Position Pallette. Say I have a group of lights in a position - say 'Keyboards' for example. Rather than have to create another Group Pallette to quickly recall th…
  • Hi Dave, Even if there is no new information in the 2nd cue - so the information is tracking - when you go the next cue the console is still calculating the track (so the current State of that master). If you don't want anything being stomped I t…
  • Running 3.1.4 I have an issue where an Update will cause a Pan Sine Effect to stutter. As in, the effect will stop, and then the lights will catch up to the position they should be, had I not updated. P
  • Thanks Brad, hoped as much. P
  • Hi Brad, As these are forthcoming, can there also be an option to select the current scheme. For what it's worth, I think the current Hog Gui is one of the cleanest around - really easy to navigate, no eye strain, no confusion. I'm all for Gob…
  • Cue 1 Position Time 4 Enter Cue 1 Intensity Time 6 Enter Or you can be more specific Cue 1 Fixture X (or X Thru Y) Position Time 4 Enter Cue 1 Fixture X (or X Thru Y) Position Time Enter Either way, the above method negates having to Open…
    in Split times Comment by Pryderi July 2009
  • I was under the impression that as the Hog 3 is a custom motherboard, 100% embedded then upgrades of this type are not possible. You can't therefore just replace one processor with another newer (faster) one. The latter products are not - which i…
  • Hi Cormac, I have had issues with Series 400 switchers and DP2ks with Hog 3. DP crashes / Dp locks, console not detecting DP's etc. Switched to 1Gb standard switches - all my problems went away. If you want any further info, just mail me. …
    in IPC 3.03 Comment by Pryderi June 2009
  • You can Invert the CMY Values in Edit Fixtures - Just Invert the Default Values. However, the Encoders will be 'wrong' - as they will be set to 100% by default. Best Wishes, P
  • I have seen the same issue as Neil, on occasion. I also have Update issue with IPCB pallettes - the fix being to go in and out of BLIND. However I have also tried updating when in BLIND, and if the Pallette is one that has refused to take an upda…
  • What jmsait19 may be referring to is the old (pre V3) Hog 2 Effect Engine Pallettes. It's part of my H2 startup disk, and I think I merged it from a V2 show some time ago. It's been a long time, but I'm pretty sure that this was there on older versi…
  • Or selct the fixture you want, use Pig+Active to grab all parameters and Record Remove (cue) X. Or Cue X through Y
  • Hi Phil, Yes, I understand. I prefer the old H2 way, so Vive la difference!. To me, if you leave the selection open ended, it should select all of a type. Though I understand that having sets of numbers would help you only select the fixtures you…
  • Hi Phil, I believe I've seen this before - and not just in patching. I stumbled accross it because (from H2 days) I was used to the Fixture Thru syntax to select all my light of a certain type. Now of course if you break the User numbering it onl…
  • Hi Cormac, I hadn't considered the IPc, but I guess at a push I'd say that it's in the H3 camp, and something that will gradually be phased out as well. The ability to run H2 is great, but HES no longer support H2 (and no longer build libraries).…
    in MACROS Comment by Pryderi February 2008
  • Sadly - and you may call me an old cynic - but I think this time is almost upon us. The software will continue under the new guises, but the days of the Wholehog 3 are probably numbered. The last few months have seen more product releases for the R…
    in MACROS Comment by Pryderi February 2008
  • Hi Chris, Steps 11 +12 are exactly what I've seen. Generally, creating views are one of the first things I do with a new show so I may be performing the same steps as you listed, reproducing the problem you have logged. P
  • Hi Marty, No, I wasn't trying to rename via the toolbar - I was attempting to rename via the Views directory in Pallette View. Which is something I've done several times, without this issue. As I explained, I was able to rename succesfully in the…
  • I am currently using these fixtures and am trying to unravel whats going on here - surely the Intensity isn't the Patch Point. It's the Colour. You set the dipswitch on the Unit, then you need to Patch the Colour Seperately NOT Intensity. The Ato…
  • So this would be like an inverted version of the Artisan / Virtuoso 'MARK' command. Any fixture assigned will ignore a Mark (as opposed to the Vari Lite way, where a fixture will be Marked). Like an 'OUT' state - syntax wise how about assigning it t…
  • Hi Brad, I saw this last week on v2.3.1 - the failure to Update that is. Pallettes were Non Referenced. Best Wishes, Pryderi
  • Hi David, I have had several ocassions where if you update and clear too quickly, the palette doesn't always update. This generally happens with a palette that contains more than one parameter - i.e. PB. What I got into the habit of doing was …
  • You can also adjust cue timing directly from the command line - without have to 'Open' the cue, and update. The syntax is Cue (n) Time x Enter For example Cue 1 is set to 2 seconds. To change it to 10 seconds Cue 1 Time 10 Enter This can…
  • I have seen this once - a showfile that wouldn't delete. I always got the same error - the same one you get if you try to delete the current show. I had to do a clean install to get rid of it.
  • As Marty mentioned, it is time consuming. But you can alleviate some of the number crunching by building Macros. An example would be a Macro that Load's a pallette, clones the information from one type to your new type then Updates. You just have…
  • Or alternatively - Blind (ON) Fixture Selection n Press Pallette x Pallette Type (Intensity, Position, Colour, Beam) TIME y Enter Pig + Blind Fades lights n to pallette x over time y. Works with multiple commands too - Position Intensi…
  • You can do it - you need to use the DMX Masters function (Setup-Input Panel-DMX Masters). P150 in the Hog II Manual for reference. Your DMX desk needs flash buttons (the Hog Uses them as Choose when editing, as well as normal Flash) Here's the …
  • Sam Is this what you're looking for?
  • Hi Tom, Any news on this? Best Wishes, P
  • If I remember correctly, look at the CD with 'Toast'. I think you can see the file - but can't do anything with it! Even worse! P
  • I noticed this a while ago, and mentioned it to Chris F. I was running my Powerbook at the time (with Virtual PC). The only way I could get my Mac to see the Hog3 file was to go into Virtual PC (where the PC would see the tar.gz without any issues),…
  • Hi Marty, These are the Ethernet Switchers I am using
  • Thanks Tom. My only question regards your comment If you choose to update the palette, but the cue still remains selected Do you mean in the Update window? I make sure that only the focus is updated - not the cue + focus. Best Wishes, P
    in Update Comment by Pryderi November 2006
  • I am currently seeing one strange behaviour of Update. If I update a focus, then hit Blind or Clear, the light(s) I am updating drift bck to their original position. What I have had to do several times is perform an update - hit blind (lights go bac…
    in Update Comment by Pryderi November 2006
  • What I have done in the past is select the group, @ 0% and store into a Master. I then make that master IFCB, and leave it down. When I raise the fader, that group will go to 0% proportionally. Higher the fader - lower the level. P
  • Marty Postma wrote: Also it would be great to be able to assign different "delta"s to the buttons above and below the I-wheel. For example the top button could be +100%, and the bottom one -50% I'm sure that this was possible in an early v…
  • Hi Brad, No, I mean the 'Attach Files' section in the Additional options. whenever I try to attach a file I get The connection to the server was reset while the page was loading. * The site could be temporarily unavailable or too busy…
  • The Pulsar Chroma range is at
  • I have recently switched over to Firefox, and have had no problems since. Best wishes, P
  • Thanks Tom. This Is an issue I see with other downloads - especially PDF. For example, if I click on View Release notes in the software page, Safari will open Acrobat automatically, and then show me the PDF. Wheras if I hold down CTRL an select 'Dow…
  • This is where 'Copy' comes in. The syntax would be Select fixtures Cue (x) Copy Enter (or Copy -State- Enter) This can be selective, as in Cue x colour copy enter (or position, beam etc). The nature of the synatx means that you can add as man…
    in Extract Comment by Pryderi May 2006
  • There is no progress indicator, so all you have is the startup logo - the III logo. It does take a while do do a full install; check that the Cd is being read and the hard disk is doing something. Other than that, I think you just have to give it ti…
  • I was primarily thinking about position pallettes - let's say I create a specific focus with 10 lights, having the ability to select from the pallette would mean that I wouldn't need to create a group for those lights as well- I only grab the lights…
  • aphylotus wrote: Hi Ross, I already thought about some kind of a Chase builder too. I thought of it like some kind of Wizard (Microsoft's favorite word a few years ago), which would then create the cuelist. You may select between the usual Chaser…
  • Ciao Emiliano, I actually didn't mean building a cuelist. I only suggested that within the effects engine we have an option that select pallettes, rather than individual parameters - to apply a wave over. The efect created could still be stored a…
  • Another way of looking at this is if the Effects engine also dealt with pallettes. So for instance, you could select your 2, 3, 4 etc pallettes, and run an effect over them. For example, a red/white chase would be composed of those two pallettes …