track Backwards

Track Backwards is wonderfull feature but perhaps we could have a track Backwards toobars to select IPCBET we want to track Backwards and a button if I@0% could be great too.
If button I@0% is selected parameter values wil be assigned to the last cue (or cue after if possible?) they appeared if intensity of the fixture is 0%.
It could be a good way to prepare position, color and beam for next cues.
What do you think about that?
steph
If button I@0% is selected parameter values wil be assigned to the last cue (or cue after if possible?) they appeared if intensity of the fixture is 0%.
It could be a good way to prepare position, color and beam for next cues.
What do you think about that?
steph
Comments
I don't believe that we currently have space on the record toolbars to have options to individually track parameter groups backwards. If you want to accomplish this, I would suggest recording in 2 steps using command line masking or record toolbar masking to select which parameter groups you want to work with.
Can you explain a bit more about your intensity @ 0 request?
Are you saying that you want to only track backwards if intensity is at 0%?
Thanks.
I become good in explanations :cool:
for exemple, i have one fixture in cues 1 thru 5 with this values
cue 1 100% pos1 red nogobo
Cue 2 100% pso2
cue 3 000%
cue 4 000%
cue 5 100% pos3 NC gobo5
If I had recorded the cue 4 with the option track Backwards if I@o values would be:
cue 1 100% pos1 red nogobo
Cue 2 100% pso2
cue 3 000%
cue 4 000% pos3 NC gobo5
cue 5 100%
Is it more clear?
steph
cue 1 100% pos1 NC gobo5
Cue 2 100% pos3 NC gobo5
cue 3 000% pos3 NC gobo5
cue 4 000% pos3 NC gobo5 (recorded cue)
cue 5 100% pos3 NC gobo5
Though I might be totally wrong... I didn't check this with console.
But, I think it would be nice to mask what parameters you want to track forward and backward.
I did not think to put color for traked values, i have to sleep some time(s)
Example with 2 cues @ 0% before recorded cue:
cue 1 100% pos1 Red NoGobo
Cue 2 100% pos2 Red NoGobo
cue 3 000% pos2 Red NoGobo
cue 4 000% pos3 NC gobo5 (tracked backward values)
cue 5 100% pos3 NC gobo5 (recorded cue)
Example with 1 cue @ 0% before recorded cue:
cue 1 100% pos1 Red NoGobo
Cue 2 100% pos2 Red NoGobo
cue 3 000% pos3 NC gobo5 (tracked backward values)
cue 4 100% pos3 NC gobo5 (recorded cue)
Is that more clear?
steph
I understand what you're asking for and I see how it could be useful, but it seems like it might cause some trouble in cases where you don't have multiple cues with intensity @ 0% before your current cue.
Your second example above shows this problem. Since the cue with intensity at 0% that you are tracking back to is the cue where intensity is fading out, you are going to see the lights change position and gobo as they fade out from their previous look. I don't think that this wouldn't make much sense.
Let me know what you think.
Or if it's possible (dream start here) make an option to
automatically add, for all tracked backward values, End path or 0s time with a delay equal at the fade out time of the cue where intensity goes to 0%.:D
(stop dreaming here)
Sometime dreaming make big things and chrismas is not so far.
But sometimes ideas are good but réalitée can often proven more constraining.
Or perhaps if there is no multiple cues with intensity @ 0% before current cue the I@0 option could create a point cue juste before the recorded cue.
Steph, I give ya props... :notworthy:
A different consideration here would be a new kind of cue.
On the record toolbar, make the "more" buttom step through 3 levels instead of two first of all just because I can anticipate other cues.
Second, create what I would call an "Intensity Forward" cue.
Example:
Cue 1: 100% pos1 col1 beam3
Cue 2: 0% pos2 col3
Cue 3: 100% pos1 col3
Where pressing "Intensity Forward" would create a new cue and remove intensity from the group filtered fixtures in cue 3.
Cue 1: 100% pos1 col1 beam3
Cue 2: 0% pos2 col3
Cue 3: ---- pos1 col3
(all but grp1 still at 100%)
Cue 4: 100% ---- ----
(grp1 is only grp in this cue)
Basically this is what I do manually whenever I create "Mark Cues" and a push button like this would expidite it.
The reason I say we need a new toolbar for this is because timing will also be a factor. For example if I want Timing to push forward as well. For instance in cue 3, since intensity is zero, then all transitions can be zero (or as fast as noise and visible distraction allows). Therefore is I spend my time setting elaborate delay and fade times, I can push them forward into cue 4 where I would actually want them.
Not to say I don't like mark cues but why everyone focuses on H2 used to do, I prefer to thing of what we all probably do now.
Once again, this is just my 2 cents. Feel free to disagree.
That was just an other way to do that, as lot of options on Hog3 have many ways to be used. And more there is way more the number of people which can use it is large
steph
Imagine being able to enter into a cue in a cuelist, touching a cell (or group of cells) and shifting the contents of those selected cells backwards or forwards in the cuelist. Perhaps even being intelligent where a user could select a cue range and the shift function would create a new pre-cue or post-cue or present user options to merge the offset in the direction of the shift.
I am thinking this from abundant use of Catalyst where I build a look in a cue. Imagine being able to build the whole look in cue 1, cue 2, cue 3 and then being able to shift the loading parameters independent of playback parameters or intensity for an entire list.
This would be so much easier to just build the final look for each layer in staggered layers and then use the cuelist "offset shift" feature to move intensity down a cue in the whole list. The same with pre and post scaling or positioning.
Other point would be great is to drag and drop cues in a cuelist. drag and drop a cue in a cuelist would move it, maintain Copy key when drag and drop a cue in a cuelist would copy it.
This could be also done for evry buttons in evry directory, fixtures (to change order) and values in éditors.
steph
I see 2 possibilities here:
1) Command line syntax for moving parameters between cues:
Cue 10 Fixture 1 Thru 5 Position Colour Move Cue 11 Enter
(currently being tracked in enhancement #9396)
2) Implement a tracksheet and provide an easy way to move data between cues within the tracksheet.
(currently logged as enhancement #6014)
I can see how it would be very useful to do this, but I think a tracksheet would provide a much more logical gui for doing this than the cue editor does.
Ps i also think that tracksheet would be better.
Imagine a cuelist stack as a spreadsheet where the rows are cues and the collumns are parameters. I am talking about a tool that would shift a cell up or down and thereby shifting all coresponding cells up or down in that column.
This is where I think that a tracksheet could be most powerful. A tracksheet allows you to view parameter data across cues. Imagine a spreadsheet where the rows are the cues within a cuelist and the columns are either the parameters (when looking at a single fixture) or the fixtures (when looking at a single parameter). With a display like this, it would be easy to see where hard values are being set and we could offer a way to easily move selected data between cues.
--
Kevin Montagne
kevin (at) litkam (dot) com