how to patch rgb pars

extestextest Registered User
Hi,

I have some groups of 3 pars, with RGB gels.
How do I patch these to an RGB fixture if the dmx addresses are scattered around?

ex.
Red = dimmer 32
Green = dimmer 36
Blue = dimmer 34

Thanks

Comments

  • Marty PostmaMarty Postma Registered User
    edited May 2010
    There currently is no "good" way to do this with the existing fixture libraries.

    The H3 only allows two patch points per fixture as well, so a custom profile won't work either.

    Your best bet is to program them as 3 Generic Desk Channels from the start, or make sure all your dimmer numbers line up in proper RGB sequence (Red @ 1, Green @ 2, Blue @ 3, etc...) and patch as RGB LED fixrures.

    Are you starting a new show or trying to "Change Type" from an RGB LED to PARs?

    The only way I can think of to make this sort-of work is:
    - clone ("Replicate") each RGB LED fixture twice (giving you the original and 2 copies)
    - then make sure all your PARs have dimmers that are at least 3 DMX channels away from one another.
    - then patch your first fixture (a Red PAR) @ DMX 001, and plug into dimmer 1
    - your next fixture (a Green PAR) @ DMX 004, but plug into dimmer 5
    - and your third (a Blue PAR) @ DMX 007, but plug into dimmer 9

    You will run out of DMX "space" 3 times as quickly though, so be careful.

    This is really klunky, and you would be much better off lining up the dimmers as stated above, or programming them separately as Desk Channels from the start.

    Hope this helps. :)
  • SfeerPeerSfeerPeer Registered User
    edited May 2010
    Would be a nice option though, to have a RGB-fixture with 3 patchpoints. A bit like a scroller-par with an intens-patchpoint & scroller-patchpoint.

    Could use a fixture like this for cyclorama-RGB to do colourmixing !

    Steve, is this possible, could you make us one?
  • Marty PostmaMarty Postma Registered User
    edited May 2010
    I know that it is not possible for a fixture to have more than two patch points.....it has been discussed before.
  • cormacjackcormacjack Registered User, DL Beta
    edited May 2010
    Hi,
    why not base it on the axon or media
    server model.
    3 x layer which can be patched at any
    address?

    best c
  • Marty PostmaMarty Postma Registered User
    edited May 2010
    cormacjack;47012 said:
    why not base it on the axon or media
    server model.
    3 x layer which can be patched at any
    address?

    I don't think this would work as there is a fundamental difference in how that works.

    The AXON/DL GFX layers are all separate "fixtures" as far as the desk is concerned. So this "model" is the same as using 3 Desk Channels.

    What is essentially needed in this case is a way to split out parameters from within a fixture and patch them to different locations.....not really the best way to work as things can get ugly in your patch very quickly.

    Hope this helps. :)
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