Touch in an Editor

erockerock Registered User

Is there a way that I can give hard values to all fixtures that I select from within an editor but have these values reflect the state of the cue in the editor. I was using touch but then realized that doing this uses the on-stage levels, which seems like what it should do.

Ultimately what I'm trying to do is open a cue in an editor in blind and block the cue with the values in that cue and also have the state of the cue taken into account.



  • tedcooktedcook Registered User
    edited June 2009
    If your programmer is available to use in the blind mode, then I believe you can use "copy cue# [state] enter", to bring those values into the programmer, then record them back into the same cue with "merge cue# enter".
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