Random Offsets

I would like a button in the effect directory/engine where I can select my fixtures and press "random offset" to give each of them a random offset. As the fixture count gets bigger, the time I have to take to assign each fixture a different "random" one, gets longer and more time consuming.
Or when things like the calculator are implemented, there to be an option of a random number between 0 and 360. I would find this request very useful, but I know it will go to the bottom of the pile (and rightly so); but still, could somebody please log it if it hasn’t been already?
Alternatively, if anybody has any other suggestions on how to do this very quickly, I am all ears!
Regards,
Or when things like the calculator are implemented, there to be an option of a random number between 0 and 360. I would find this request very useful, but I know it will go to the bottom of the pile (and rightly so); but still, could somebody please log it if it hasn’t been already?
Alternatively, if anybody has any other suggestions on how to do this very quickly, I am all ears!
Regards,
Comments
Regards,
Regards,
1 keystroke randomizer could be nice. Though, I'm fine with the current way. But, I think it would be nice if could have a randomizer or shuffler for parameters -> you select a range of parameters from programmer window and pressing random would give random values based on the lowest and highest values found from the cells. Also you could use shuffle to reorder the parameter values. The selection stays the same, but values are copied from fixture to another random style (shuffle the parameters)
Regards,
Lee you are almost correct... On Wholehog 2 you used Random in this manner. With the current software you need to use Shuffle. Random will only select 1 fixture at random from the current selection. Shuffle will randomly shuffle the current fixture selection.
I use Shuffle nearly every time I am about to fan a value (unless I am creating a symmetrical look). It is quick and easy and only 1 keypress because when you hold the FAN key the shuffle button appears right on the toolbar!
:hogsign:
Joe,
This is how I approach this issue:
If I want a random offset of a parameter (FX offset for instance), I would...
1-Select a range of fixtures
2-Hit EFFECT
3-Apply my FX table
4-Hold down FAN
5-Select Shuffle on the bottom of the right touch screen (while still holding down fan)
6-Tweak my offset values until they look random (Usually I start by rolling from 0 degrees all the way to 360 degrees on the visible value).
7-Adjust from there.
I believe what you're asking for is a shortcut to do a random 0>360 offset of a value, which I actually think is a pretty interesting thought.
One thing to note is that you can actually do this via text entry in the programmer/editor. That works like this:
1- Select fixtures
2- At the bottom of the right touchscreen, tap SELECT, then tap SHUFFLE
3- In a parameter cell of the editor window (Intensity for instance), tap the cell, tap SET, then enter [0] THRU [100] (or some other range). Hit ENTER.
4- Those values will now be fanned through these values in a 'random' order.
(I actually use this method a lot on Delay times to get 'random' looking fades, position changes, or color changes)
The only problem with this method is that I believe it does not work in the FX table currently. I think there is an existing Enhancement logged for this. (Can you confirm that Brad?)
If this soft key were added, I would like it to function as a MIN>MAX range. So, if you were editing a cell whose values went from 0>360 (degrees), the button should automatically FAN a range of 0>360. If the values possible were 0>100, I would like it to FAN a range of 0>100.
However, I would still like it to be linear, so that you could combine it with SHUFFLE or any other ordering that you did.
Thoughts?
Phil
Regards,
If you're talking about using custom ranges, then you don't actually need a new button, you just need to use SHUFFLE combined with one of the two methods above.
I guess I'm a little confused as to what you think the new button would do.
Cheers,
Phil
For example...select fixtures, put intensity 20>70, select intensity cells of those fixtures, shuffle. Also I think parameter cycle (circular copy) using one button would be awesome...