Making custom effects tables

KeylightKeylight Registered User
Hi,
Im finally making the switch to hog3 after years with hog2 and want to know if there is any way to make custom effects tables as you used to do with effect creator for hog 2?
Or is there a way of editing the exact values of a table direct in hog3. For example if i wanted to do an effect with a step curve from values 56 to 64 in the gobo channel (gobo effect).

Thanks
Anthony

Comments

  • bradpepebradpepe Registered User, HES Alumni
    edited May 2009
    Hi Anthony,

    We currently do not have the ability to create custom effect tables. Additionally we do not allow you to directly enter the end values of an effect. Remember that the current Wholehog software works in an abstraction layer and not directly with DMX values.

    We do plan to add enhancements like these in the future.
  • loebusloebus Registered User
    edited May 2009
    I would second this request, particularly in the ability to enter specific values in an effect. I prefer keeping everything on a single page, and like to make a single cuelist for all of certain types of effects, so chases aren't very useful for me. I often wish, for example, I could do a stack of back & forth color bounces between specific colors on a color wheel, but as far as I know the only way to do this is with a chase, which eats an entire cuelist.
  • Marty PostmaMarty Postma Registered User
    edited May 2009
    loebus wrote: »
    I often wish, for example, I could do a stack of back & forth color bounces between specific colors on a color wheel, but as far as I know the only way to do this is with a chase, which eats an entire cuelist.

    Brooke,

    You can do this specifically with the STEP table no problem....takes a little bit of tweaking the base value, size, etc, etc.

    I do agree though that there are some things that would be nice to have custom tables for.

    Hope this helps. :)
  • loebusloebus Registered User
    edited May 2009
    I just tried this the other day with Mac IIIs and it didn't work at all; could have been the Mac III profile though, which still needs some tweaking, particularly with slotted parameters.
  • AndrisAndris Registered User
    edited May 2009
    The trick is to set your effect size very small (like 4-8%) and fan your offset until it looks right. You'll also have to tweak the base wheel parameter a bit to get the step to land in the right place. This is usually best for stepping between two adjacent slots.
Sign In or Register to comment.