Question about Hue & Saturation with fade times

I'm working with the Road Hog console and when I choose my colors for shows I tend to use the Color Wheel which transfers into Hue and Saturations values. Doing this though I noticed that during playbacks involving fade times the color would start at white and work to the desired color as the saturation value faded to it's value.
This is probably a case of :rtfm: of :poke:but is there a way to select for the color value not to fade even though the intensity fades. Or can I convert hue and saturation values to cmy so I don't have to deal with the saturation value fading from white to the color?
This is probably a case of :rtfm: of :poke:but is there a way to select for the color value not to fade even though the intensity fades. Or can I convert hue and saturation values to cmy so I don't have to deal with the saturation value fading from white to the color?
Comments
In your case, try opening the cue editor (double tap cue key will open editor for chosen master), select the fixtures you want, type: colour time 0 [enter]
This will give the colour parameters a zero second fade while leaving the intensity fade time unchanged.
You can covert from HSI to CMY quite easily as long as your colour paramters are not separated in user prefs.
Simply select the colour from the colour picker and then "tap" one of the CMY encoders to move over to CMY.
Hope this helps:)