Building effects with random
I'm currently programming a show and need to be able to build ballys and such with a random select in. Or something that's not necessarily in sequential order. I could type the syntax every time calling the fixtures in a random order but that seems a little daunting. The shuffle also doesn't really seem to do what I want either. Does anyone have a work around or something they do to accomplish random effects that is quicker or a truer way?