Flash & Pallette Issues

Hello,

Latest software....

Had 2 desks running last week, 1 as the main server, and the second logged in as a client.....
When trying to make a 'sting' – (single queue list involving a chase etc trigged by the flash button) Regardless of changing the correct settings to ?release when at Zero”, activate when above zero etc it would ignore the flash button on the client.

Also when trying to update a palette that had more than one mask in, for example beam and position, selecting merge or replace when trying to overwrite the palette would result in no change.

I don't know if this is limited to when running as a server/client or in general as I haven't had the chance to fully test it.