visualizer stream versus Artnet

Hog4Pc, nanowing with 1 super widget
Hognet on loopback adaptor (
Fixturenet on network card (

I have a show of 35 universes that I connect to lightconverse with the visualizer stream.
The hogpc detects automatically the visualizer ( and lightconverse receives all the channels.
The problem is that lightconverse receives only 3fps ....
When I take a few outputs and put them on Artnet, lightconverse receives 25fps well on those universes ....
I tried to remove all fixtures except 2 universes and I have 3fps again with visualizer stream...
Where is the problem?



  • MLorenzMLorenz Registered User, Hog Beta
    Like mentioned on Facebook:
    There is a problem with the visualizer stream as soon as you activate the second DP.
  • RedSystemRedSystem Registered User
    in fact the problem is much worse than that.
    the problem does not only appear when you add a 2nd DP, but when you add 1 universe
    If I patch only 1 RGB LED per universe on a single DP (ie 16 RGB LED), the stream drops to 6fps ...
    is it possible to explain why High End changed something that worked well by something that does not work?
  • MLorenzMLorenz Registered User, Hog Beta
    Just played with it and could reproduce it.
    Developement is checking why this happening.
  • MLorenzMLorenz Registered User, Hog Beta
    It seems only to happen on HOGPC.
    Up to 11 universes all is fine, as soon as you add more universes the framerate drops.
  • RedSystemRedSystem Registered User
    up !
    Same problem in 3.7.0
  • MLorenzMLorenz Registered User, Hog Beta
    Yeah, there was no bug-fix
    With a real console all is fine
Sign In or Register to comment.