Bugs: Timecode and scene release
Running 3.6 public release on Full Boar. When running a fully timecoded show, as the cues run the times disapear from some of the wait time windows. They return but only if you restart the console. If you click on one of the "blank' cells the timecode that should be there is now deleted. At the end of this long cue list, when I hit go again as I have done with all previous versions, some of my scenes release, they are still lite, but those scenes that hold power on for some items loose power.