Bug report: Kinds Masking v1.2.0 (b540)

Quick question...
Had a show running on a Roadhog 4 under 1.2.0. We just received our Hog 4 and put the show in the console (this will be another thread so it doesn't get confusing)...
Ended up having to build a NEW SHOW and merge in the Roadhog 4 show in order to get it to load.
Now...when I hit record, I get the KINDS MASKS (default to on) but there are a LOT of them...
Any ideas...
Picture too big...
Jon
Had a show running on a Roadhog 4 under 1.2.0. We just received our Hog 4 and put the show in the console (this will be another thread so it doesn't get confusing)...
Ended up having to build a NEW SHOW and merge in the Roadhog 4 show in order to get it to load.
Now...when I hit record, I get the KINDS MASKS (default to on) but there are a LOT of them...
Any ideas...
Picture too big...
Jon
Comments
IMG_0091.jpg
I'm guessing you dont have any User Kinds created.
I will test with a new show here in the lab and see if I can recreate this.
Apparently when the show built (since I merged in everything), I ended up with a double set of user kinds. The "locked" ones and then also repeated on Kinds 8-14.
I deleted them and the masking bar is now correct.
Thanks!
Jon
I was able to recreate this with a new show.
Since we only have the option to "Append" instead of "Replacing" we just creating copies fo the Fixed Kinds.
If de-select the Fixed Kinds in the merge window this does not occur.
I will log a request to add "Release" in the drop down for user kinds and a defect so we dont copy the kinds in a merge.