[Feature Request] Action Of Go When Looping (Chase)

Currently the playback options within "Action Of Go When Looping" only work if you define a loop as cues that contain wait times with a link at the end. The "Action Of Go When Looping" options are ignored if the looping list is defined as a chase and this is documented as such.

It would add a tremendous amount of power to the programming options of the H4 System if the "Action Of Go When Looping" options were available to Cue Lists defined as a Looping Chase.

Is there any possibility that you guys could consider this in a future update?

JB