Multiple Console Behavior

sinclairsinclair Registered User, Hog Beta
I'm interested to know if there's a resource somewhere that explains the rules and behaviors of multiple consoles running on the same show. I've scoured the manual and only see the brief discussion on failover and tracking. Is there a document in existence or a plan for an addendum to the manual?

Thanks for any enlightenment!


  • cormacjackcormacjack Registered User, DL Beta
    edited February 2012
    From the current manual,
    Section explains how to setup failover/tracking/network.
    Is this enough information or what information do you require.

    Best C
  • sinclairsinclair Registered User, Hog Beta
    edited February 2012
    I've read through all that. (Very happy about the new failover and tracking abilities, btw).
    What I'm interested to know more about is the way in which consoles control and/or takeover masters and/or cuelists in a functioning network configuration. Does the primary server take precedence? Or is it simply LTP? That sort of thing. . .

  • cmuenchowcmuenchow Registered User, Administrator, HES Staff
    edited February 2012
    Hi Gideon,

    Basically in a network system where there are two servers, the server to log on first is considered the "primary". This doesn't mean a whole lot to the end user as all server consoles in the system have the same ability and level of control.

    In terms of playback, everything is shared and run LTP style, so moving faders on console A will unlock the faders on console B and vice versa and whoever moves last wins.
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